Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
The Defending Pokémon is now Asleep.
×2 None
Description
Pokémon
Stage 2 - Evolves from Marshtomp
110 HP
Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
The Defending Pokémon is now Asleep.
×2 None
You may also like
NEW
Muscle Band - 121/146 - (Pokemon League) 121 - League & Championship Cards Reverse Holofoil