As often as you like during your turn (before your attack), you may move a Water or Fighting Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
Discard the top card from your opponent's deck.
+30
Description
Pokémon
Stage 2 - Evolves from Marshtomp
130 HP
As often as you like during your turn (before your attack), you may move a Water or Fighting Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
Discard the top card from your opponent's deck.
+30
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