Flip a coin. If heads, remove 2 damage counters from each Active Pokémon (remove 1 damage counter if a Pokémon has only 1). If tails, each Active Pokémon is now Asleep.
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Flip a coin. If heads, remove 2 damage counters from each Active Pokémon (remove 1 damage counter if a Pokémon has only 1). If tails, each Active Pokémon is now Asleep.
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